User Details
- User Since
- Mar 6 2013, 11:35 PM (613 w, 2 d)
May 10 2016
I don't care about Patching this or any other Issue now !
ArmA3 was deinstalled 1 minute ago!
It's annoying ... killed in days ... wouldn't patched in month !
Still exists in 1.28.127008 !
... and it still exists 8 months later in
1.32.127785 !
Still exist in 1.22.125300 !
Problem still exists in stable 1.16.123633 !
Still in 1.13.116053
it's very annoying that nothing happens in all that weeks :(
In 1.15.116121 the unit can be ported above 100m via
player setpos (player modelToWorld [0,0,200])
But if there a object with a roadway the unit still neverending float above this instead of standing on this roadway.
Added a repro mission to see the difference between 200m and below 100m
below the unit stand on the Hescos, above the unit hovers in halo-anim
Still in Version 1.13.115833
Also in Version 1.10.115.186
A unit can walk via Roadway above the 100m barrier, but if it lose the contact to the objects roadway the freefall anim is executed and there is no way to leave this animation !
Seems to corresponding with issue #0012610 here are some kind of inverted problem !
Still in Version 1.10.115.121