User Details
- User Since
- Mar 7 2013, 10:00 PM (615 w, 12 h)
Jan 17 2017
Is there any update on this?
Dec 2 2016
May 10 2016
Dev build works and does not crash. I can play and everything.
*HOWEVER* there is no sound, even when -nosound is not in the launch parameters.
I have attached the RPT from this session (opening game, going into editor, shooting).
In terms of sound hardware:
Motherboard is P8Z68-V with latest onboard audio drivers
USB monitor speakers plugged in
USB headset 'Corsair Vengeance 1500 v2' plugged in (I've tried with plugged out)
Nope, still crashes in the same place & way.
(I have attached the new crashlogs, all 3 of course)
This issue occurs for me too.
Same exact Joystick, the SL-6640 Black Widow Flightstick.
I have attached the logs.
The key bit is "Error: JoystickDevices - CoInitilizeEx return 80010106" in the RPT.
Was with both the last stable build, and now still again with the one today. Did not happen with a build about 6 months ago, but I forget which build exactly that was.
Confirmed, MP only bug.
May 9 2016
Crosshairs have always been DISABLED by default in Expert at least. It's ridiculous to have them allowed in Expert.
It also means that if we search for expert servers, we don't know whether they have crosshairs off.
This entire ticket is stupid.
It's filled with people who know nothing about software development or game development saying "CPU/GPU usage not full. FPS low. Therefore, badly optimised!".
Have any of you stopped to consider that you have no idea whether that's a correct conclusion?
CPU/GPU usage is just one metric in a question that requires much more than this.
Is it poorly optimised, OR just a very demanding game?
PS. I notice many people here with issues have AMD CPUs. These days, they perform very poorly compared to their Intel counterparts.
This entire ticket is stupid.
It's filled with people who know nothing about software development or game development saying "CPU/GPU usage not full. FPS low. Therefore, badly optimised!".
Have any of you stopped to consider that you have no idea whether that's a correct conclusion?
CPU/GPU usage is just one metric in a question that requires much more than this.
Is it poorly optimised, OR just a very demanding game?
PS. I notice many people here with issues have AMD CPUs. These days, they perform very poorly compared to their Intel counterparts.
This entire ticket is stupid.
It's filled with people who know nothing about software development or game development saying "CPU/GPU usage not full. FPS low. Therefore, badly optimised!".
Have any of you stopped to consider that you have no idea whether that's a correct conclusion?
CPU/GPU usage is just one metric in a question that requires much more than this.
Is it poorly optimised, OR just a very demanding game?
PS. I notice many people here with issues have AMD CPUs. These days, they perform very poorly compared to their Intel counterparts.