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EalDrakiaz
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User Since
Dec 19 2013, 11:50 AM (415 w, 3 d)

Recent Activity

May 10 2016

EalDrakiaz added a comment to T89522: Being ejected from a building.

Yep, I was at the top floor of a 10 floors building. And Ejecteeeed ! Hard fall...
I am happy for not being the only one. ;)

May 10 2016, 5:00 PM · DayZ
EalDrakiaz edited Steps To Reproduce on T89522: Being ejected from a building.
May 10 2016, 5:00 PM · DayZ
EalDrakiaz added a comment to T88191: Infinite bags.

Sure, good thing if it is.

May 10 2016, 4:11 PM · DayZ
EalDrakiaz added a comment to T88191: Infinite bags.

@ Felix : that's right, did not see that.

@ DeadlyDanDaMan : "35 slots bag could take 20 slots when it's empty, 30 when it's 50 % full, and 40 when it's 100 % full. Would be a good thing."
This solution is not so hard and is a good way to have a realistic inventory.

Or 15 when it's empty (3x5), 25 slots when it's 40% (5x5), 35 slots when it's 80 % (7x5) and impossible to stock the bag in an other when it is full.

May 10 2016, 4:11 PM · DayZ
EalDrakiaz added a comment to T88191: Infinite bags.

Or a 35 slots bag could take 20 slots when it's empty, 30 when it's 50 % full, and 40 when it's 100 % full. Would be a good thing.

Because an empty bag can be compressed, but a full bag can not.

May 10 2016, 4:11 PM · DayZ
EalDrakiaz added a comment to T88191: Infinite bags.

@ Epocx : It makes sense, but a full bag takes more space than the space an empty bag can contain. :p

If a full bag would take exactly the space that it has, you could take a full bag, and put it in the same empty bag, and put this one in the same empty bag...
And have infinite bags. ^^

And @ Zombitch : This bug is different, it's not a bag which disappear, but infinite space by combined bags.

May 10 2016, 4:11 PM · DayZ
EalDrakiaz edited Steps To Reproduce on T88191: Infinite bags.
May 10 2016, 4:11 PM · DayZ