- User Since
- Jul 30 2013, 11:45 PM (373 w, 4 d)
May 10 2016
go on the vanilla game and test it, use your lock on/next target key on the Pawnee, it will not work on the Hellcat though, this is a legitimate issue with the BIS asset.
That the Pawnee locks on doesn't mean that the weapons are going to be guided, just means you have radar lock.
Am I going to have to make a fucking video of the issue so this stops getting down voted?
As I've stated before, all values that could be added have been and it still does not work, I have no idea why though.
I changed the weapons on my mod(NATO Hellcats) from the Vanilla DAR missiles to DAGR.
The Pawnee for example has the same weapons as the Hellcat, but it CAN get a lock on on vehicles or infantry even if the missile will not be guided to the target.
Since the Hellcat wont lock on to anything, in turn, my mod will not work.
Yeah, I tried that, and a lot more, the problem is with the stock BIS asset.
The vehicle use to lock on before update 1.24, I checked and edited every possible variable, from canLock to Radar. I also cross chekced it against the Orca, whatever it is, it doesn't seem to be on the scripting.
That is the folder you requested
I have done some testing, game is now only crashing when I use the "fullscreen windowed" option.
Hope this help make your game better. Great job so far!
FPS in this update also dropped when compared with previous version.
Launched the game from the windowed mode in Steam and now through the normal mode, issue seems fixed.