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DeGrinchy (De Grinch)
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User Since
May 29 2024, 6:50 AM (29 w, 3 d)

Recent Activity

Mon, Nov 25

DeGrinchy added a comment to T185718: TerrainBuilder/DayZ - Deerisle - Missing roads ingame after new .wrp export.

Are these roads by any chance overlapping? like say every 3rd road decal is overlapped on a road decal behind it? I've had something like this happen where every 3rd or 4th road decal (asf3_1000) i believe it was, has shifted and simply stacked on top of another decal.

Mon, Nov 25, 4:56 PM · DayZ Modding, DayZ

Sun, Nov 24

DeGrinchy created T186705: Consistent Updates Pushed Prematurely Resulting In Wide-Spread Community Map Disasters.
Sun, Nov 24, 12:37 PM · DayZ Modding, DayZ

Oct 23 2024

DeGrinchy added a comment to T184094: 1.26 panel_concrete_1 floating in 1.26 but not 1.25.

Much the same resolve. LMAO and at much the same time

Oct 23 2024, 1:17 PM · DayZ Modding, DayZ

Oct 22 2024

DeGrinchy added a comment to T185452: Crashing Navmeshserver while Navmeshgeneration is running (Deerisle).

This is my current internal dev version where the navmeshserver stops/crashes:

https://steamcommunity.com/sharedfiles/filedetails/?id=3350605422

pls tell me if its accessable for you since its "hidden" for public

Oct 22 2024, 9:52 AM · DayZ Modding, DayZ

Oct 21 2024

DeGrinchy added a comment to T184094: 1.26 panel_concrete_1 floating in 1.26 but not 1.25.

EDITED so that there is no confusion who my response is towards.

Oct 21 2024, 10:34 AM · DayZ Modding, DayZ
DeGrinchy added a comment to T184094: 1.26 panel_concrete_1 floating in 1.26 but not 1.25.

+ Ok, fair enough good sir, let me ask you these questions.

Oct 21 2024, 5:15 AM · DayZ Modding, DayZ

Oct 20 2024

DeGrinchy added a comment to T184094: 1.26 panel_concrete_1 floating in 1.26 but not 1.25.

I am writing to address the recent DayZ update and its significant impact on community maps, particularly the changes made to commonly used game assets like "panel_concrete_1.p3d." These alterations have caused widespread disruptions, effectively rendering many community maps non-functional, as each community map has had numerous build locations completely destroyed and impassable due to now misplaced assets.... all maps of course except Namalsk -the one owned by your staff- and the three official DayZ maps. This does come across as extremely suspicious when viewed with all facts in place... however, lets move past that...

Oct 20 2024, 1:34 PM · DayZ Modding, DayZ

May 29 2024

DeGrinchy added a comment to T181594: DayZ RCON.

Just because you can doesn't mean that you should.
You also have to consider security.
various differences, and reasonings for those differences.
You could find the solutions to the questions you ask if you simply went searching for the answers about ports, udp, tcp, ssl, tls, and etc. In fact, chat gpt will effectively answer most of these such questions and thus help you with understanding these things.

May 29 2024, 2:03 PM · DayZ
DeGrinchy added a comment to T181594: DayZ RCON.

PS if you are new to server hosting check out OmegaManager - it will make your life a lot easier

May 29 2024, 7:04 AM · DayZ