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TerrainBuilder/DayZ - Deerisle - Missing roads ingame after new .wrp export
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Description

Today i opened deerisle in the current reversed TerrainBuilder version.

When i did fresh export and packing of the map i noticed some roads dissappeard ingame. Affecting _bliss versions:

In TB/2D View you can see both roads crossing, ingame one is missing.

Buldozerview:

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
General

Event Timeline

We were trying to update Bitterroot last night and had this issues with the 1.26 version.

Geez changed the task status from New to Assigned.Oct 23 2024, 11:06 AM
Geez changed the task status from Assigned to Reviewed.Oct 23 2024, 1:14 PM
Geez added a subscriber: Geez.

Hello JohnMcLane.

We suggest to try to use the unbinarized roads from https://github.com/BohemiaInteractive/DayZ-Misc

Regards,
Geez

Hello JohnMcLane.

We suggest to try to use the unbinarized roads from https://github.com/BohemiaInteractive/DayZ-Misc

Regards,
Geez

I was using them:

Are these roads by any chance overlapping? like say every 3rd road decal is overlapped on a road decal behind it? I've had something like this happen where every 3rd or 4th road decal (asf3_1000) i believe it was, has shifted and simply stacked on top of another decal.