- User Since
- May 5 2013, 7:57 PM (350 w, 4 d)
May 10 2016
Thank you for such a prompt reply. My previous post was made after playing in 1.12 and I'm afraid the same problem persists in 1.14.
I have uploaded a screenshot.
I'm unsure what you mean by "deep changes in PhysX implementation" to get a tank to drive over a 30cm-high wall. I'm not a game developer, but having dabbled with modelling, wouldn't a roadway LOD fix this?
As a player, this bug currently renders huge parts of Altis unusable to tracked vehicles.
Oh please for the love of all things holey fix this infuriating bug! Surely it's just a matter of fixing the geo or roadway LOD? It really is a game killer when you're armour is rolling across Altis in heated combat, only to get permanently stuck on a ~30cm high rock wall!