User Details
- User Since
- May 5 2013, 7:57 PM (603 w, 16 h)
May 10 2016
Hello zGuba,
Thank you for such a prompt reply. My previous post was made after playing in 1.12 and I'm afraid the same problem persists in 1.14.
I have uploaded a screenshot.
I'm unsure what you mean by "deep changes in PhysX implementation" to get a tank to drive over a 30cm-high wall. I'm not a game developer, but having dabbled with modelling, wouldn't a roadway LOD fix this?
As a player, this bug currently renders huge parts of Altis unusable to tracked vehicles.
Kind regards
Chops
Oh please for the love of all things holey fix this infuriating bug! Surely it's just a matter of fixing the geo or roadway LOD? It really is a game killer when you're armour is rolling across Altis in heated combat, only to get permanently stuck on a ~30cm high rock wall!