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Chops
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User Since
May 5 2013, 7:57 PM (603 w, 16 h)

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May 10 2016

Chops edited Steps To Reproduce on T76711: Please remove black border from around maps in the editor.
May 10 2016, 8:07 AM · Arma 3
Chops added a comment to T74147: Tracked vehicles get stuck on field stone walls.

Hello zGuba,

Thank you for such a prompt reply. My previous post was made after playing in 1.12 and I'm afraid the same problem persists in 1.14.

I have uploaded a screenshot.

I'm unsure what you mean by "deep changes in PhysX implementation" to get a tank to drive over a 30cm-high wall. I'm not a game developer, but having dabbled with modelling, wouldn't a roadway LOD fix this?

As a player, this bug currently renders huge parts of Altis unusable to tracked vehicles.

Kind regards

Chops

May 10 2016, 7:05 AM · Arma 3
Chops added a comment to T74147: Tracked vehicles get stuck on field stone walls.

Oh please for the love of all things holey fix this infuriating bug! Surely it's just a matter of fixing the geo or roadway LOD? It really is a game killer when you're armour is rolling across Altis in heated combat, only to get permanently stuck on a ~30cm high rock wall!

May 10 2016, 7:05 AM · Arma 3
Chops edited Steps To Reproduce on T66519: AI clip into terrain when prone.
May 10 2016, 2:44 AM · Arma 3