Page MenuHomeFeedback Tracker

Bruxner (Matt)
User

Projects

User does not belong to any projects.

User Details

User Since
Jun 20 2022, 10:24 AM (125 w, 4 d)

Recent Activity

Nov 11 2022

Bruxner added a comment to T168847: Characters can't crawl under haystacks.

And yet -- So cool to be able to use one as an OP or setting up a cache there! The benefit of a concealed shooting hide is balanced by a limited angle of outlook and easily flanked. The haystacks don't look like they would stop a bullet because they are mostly empty- it's really just a 40-50cm layer of loose hay draped over a frame. I don't know how much work it takes to provide Ai with the strategy to deal with this but they are already good flankers and know how to use grenades so I don't imagine there is much more to it than that.

Nov 11 2022, 12:43 AM · Arma Reforger

Nov 10 2022

Bruxner added a comment to T168851: Mushroom shaped lights at St Philippe airport light up when destroyed.

Tested on experimental 0.9.6.64

Nov 10 2022, 12:47 AM · Arma Reforger
Bruxner added a comment to T168847: Characters can't crawl under haystacks.

Tested on Experimental 0.9.6.64

Nov 10 2022, 12:47 AM · Arma Reforger

Nov 9 2022

Bruxner created T168851: Mushroom shaped lights at St Philippe airport light up when destroyed.
Nov 9 2022, 11:27 AM · Arma Reforger
Bruxner created T168847: Characters can't crawl under haystacks.
Nov 9 2022, 9:40 AM · Arma Reforger

Nov 2 2022

Bruxner created T168725: Endless Rolling underwater.
Nov 2 2022, 9:54 PM · Arma Reforger

Aug 1 2022

Bruxner created T166903: Face visible in 1st person - camera too far back.
Aug 1 2022, 6:02 AM · Arma Reforger

Jul 27 2022

Bruxner added a comment to T166813: AK74 front post missing reflectivity.

See below difference between AK74 and RPK74 front posts as seen from same location/ lighting conditions. This makes it harder to aim with the AK at a target with a dark or shaded background such as shooting into a building or scrub/ forest.
AK74


RPK74

Jul 27 2022, 4:40 AM · Arma Reforger

Jul 25 2022

Bruxner created T166814: Search Workshop by creator/ author.
Jul 25 2022, 8:56 AM · Arma Reforger
Bruxner created T166813: AK74 front post missing reflectivity.
Jul 25 2022, 6:46 AM · Arma Reforger

Jul 6 2022

Bruxner added a comment to T166435: [PREFAB/MODEL] First aid symbol is corrupted.

Hi Myshaak - I think the reason is that the red cross is not a public domain symbol - check it:-
https://www.redcross.ca/about-us/about-the-canadian-red-cross/red-cross-emblem/it-may-just-be-a-game-to-you-but-it-means-the-world-to-us

Jul 6 2022, 3:31 AM · Arma Reforger

Jul 2 2022

Bruxner created T166372: Saint Philippe Factory office door out of alignment.
Jul 2 2022, 2:54 AM · Arma Reforger

Jun 23 2022

Bruxner created T166170: Everon maritime navigation system of buoys.
Jun 23 2022, 4:29 AM · Arma Reforger

Jun 21 2022

Bruxner added a comment to T166100: ENVIRONMENT|EVERON Blocked Gate.

Also- the gate currently opens into the lane. Gates tend to open into the property so they don't block lanes when they are open.

Jun 21 2022, 1:36 AM · Arma Reforger
Bruxner created T166100: ENVIRONMENT|EVERON Blocked Gate.
Jun 21 2022, 1:22 AM · Arma Reforger

Jun 20 2022

Bruxner created T166078: Wind Direction in Game Master .
Jun 20 2022, 10:37 AM · Arma Reforger