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AJAX
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User Since
Oct 22 2013, 9:34 PM (582 w, 4 d)

Recent Activity

May 10 2016

AJAX added a comment to T77663: Weapon shaking after running.

Same thing for me. Crazy silly weapon bob with very low stamina. Really bad effect, it makes it nearly unplayable.

May 10 2016, 8:31 AM · Arma 3
AJAX edited Steps To Reproduce on T74366: Doors never make a sound..
May 10 2016, 7:10 AM · Arma 3
AJAX added a comment to T71018: Make A3 engine backwards compatibility to A2/OA content a top priority post release..

@TheMasterofBlubb
"I would say try out CUP its kind of what this ticket represents. Weapons Units and even a further improved AiA Terrai pack. Isnt that what you want?"
I don't think you realize the author of this issue is also one of the authors and creators of the cups mod that you speak of. I think he has heard of it... He's trying to make it better... all he needs is a little more support from us community to show B.I. how important some of these simple tasks are that they can do to make all of the content from our previous games be playable in the new engine with little to no effort and constant fixing of broken pieces

May 10 2016, 5:32 AM · Arma 3
AJAX added a comment to T71018: Make A3 engine backwards compatibility to A2/OA content a top priority post release..

You're awesome kju! Vote up! I love what your doing and give you a big thanks for all you have done for the Arma community. I've been playing with your stuff for years.... hehe, that sounded dirty... Hopefully BIS will come around and see the light. Cheers to you and all the other talented, giving, folks who put there free time in for so many to enjoy.

May 10 2016, 5:32 AM · Arma 3
AJAX added a comment to T70119: With triple monitors configuration the game looks extremely stretched in the side monitors..

Got mine sorted out. Had to adjust the top and left fov and I am using equililant to 90 degree FOV and I loose my compass use as it is cut off due to the zooming view in. Still have a bit of a strech going on at the edges but the circle is a circle and the square is square. Arma and other games just have that issue. Using a larger fov will give you compass and zoomed out view but worse stretch at edges and way bad performance due to having to render sooooooo much in frame at once. I just wish BIS would give stock aspect ratio options for three 16:9 aspect displays and 16:10 displays as well in 3 monitor set up.

May 10 2016, 5:00 AM · Arma 3