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Sep 27 2016

Schnucki added a comment to T119992: Ground sinking feature causing problems with player hitboxes, also creates problems with walls and objects.

Just add an option to enable/disable the feature on servers first of all.
Taking cover in grass isn't a thing in many gamemodes. Admins would have the choice to offer it with the inconveniences or disable it for having matching hitboxes.

Sep 27 2016, 4:40 PM · Arma 3

Aug 21 2016

Schnucki added a comment to T119992: Ground sinking feature causing problems with player hitboxes, also creates problems with walls and objects.

just did some testing how the grass render distance affects this issue.
used command:

setTerrainGrid X;

with X = 25 (according to "Standard"):


with X = 3.125 (according to "Ultra"):

with X = 50 (acoording to "Low" / no Grass):

Aug 21 2016, 2:55 PM · Arma 3