nearestLocation [getPos player,"RockArea"]returns "No Location"
while "Hill" works
C:\Arma3 pbos\ui_f\a3\ui_f\config.cpp
class RockArea: Hill
{
texture = "\A3\ui_f\data\map\locationtypes\rockarea_ca.paa";
};
nearestLocation [getPos player,"RockArea"]returns "No Location"
while "Hill" works
C:\Arma3 pbos\ui_f\a3\ui_f\config.cpp
class RockArea: Hill
{
texture = "\A3\ui_f\data\map\locationtypes\rockarea_ca.paa";
};