There a new issue now. Some triggers are not getting triggered.
Jun 15 2020
May 5 2020
@apreshel Thanks, thats a partly new bug. But my fix on perf/prof branch will fix your crash.I got a new kind of error ("0X0000DEAD")
It would be VERY useful if you in the future mention the "Too many virtual memory blocks requested" fatal error message box that was thrown into your face before the game killed itself, would've saved me 5 minutes of looking around.
Seems like there are more causes for the base issue then, but my fix on profiling branch will get rid of the crash.
May 4 2020
So I just had the infamous "STATUS_FATAL_USER_CALLBACK_EXCEPTION". I restarted the PC, and after I tried to load the last saving point, I got a new kind of error ("0X0000DEAD")
This is the report:
This is the error message: