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May 10 2016

PJot edited Steps To Reproduce on T92830: Minor but reportable "sunrise above ocean" issue..
May 10 2016, 6:51 PM · DayZ
PJot added a comment to T92492: Kaleidoscope Graphics.

Try to open and close your video-setting menue (Hotbars and Menue shouldn't be fuzzy) -> should switch back to normal view again. This also works in case of ongoing blurrieness effect after fully recovered bloodloss (healthy).

Just a suggestion: This "fuzzy" graphical bug occured, after logging in close to a pinetree faceing it. maybe its depending on how close the next loaded visible textures are in your line of sight....

Edit: Same graphical issue on the main menue background after logging out from the server with a pinetree in my face ^^

Will try to add a screenshot next time.

May 10 2016, 6:41 PM · DayZ
PJot added a comment to T92419: Hovering silently above the ground after weapon switch animation..

Issue confirmed for v.114557.

May 10 2016, 6:38 PM · DayZ
PJot edited Steps To Reproduce on T92419: Hovering silently above the ground after weapon switch animation..
May 10 2016, 6:38 PM · DayZ
PJot added a comment to T92411: sun illuminates interiors strangely, depending on where you move/stand.

More or less the same category, so I'll jump on your train.

Attached some screenshots made in khelm during sunrise.
Same room in both pics, sun is shining from the doorside of the room.

Sun shines through interior walls and doors, reflecting on the floor and the opposite walls.

Not that big kind of bug like torches shining through walls, but maybe related.

Edit: In my case, theres was no change in illumination while moving.

May 10 2016, 6:38 PM · DayZ
PJot added a comment to T92402: Unable to switch from "walking" to "crouchwalking" while looking around!.

Issue confirmed for v.114557.

May 10 2016, 6:38 PM · DayZ
PJot edited Steps To Reproduce on T92402: Unable to switch from "walking" to "crouchwalking" while looking around!.
May 10 2016, 6:38 PM · DayZ