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May 9 2016

nodrev added a comment to T60871: Lighting glitches through walls in some buildings.

The sun light pass is sometimes applyed indoor. The sun occlusion tag may be wrong in the gbuffer or in the stencil buffer (did not know how it was handled).
Depends on the camera orientation (the 2 added screenshots where taken from the same position).
Not sure about this, but it seems to happen when the camera dir is 90° to the sun light direction, inside a building, but "close" to outside.

May 9 2016, 10:19 PM · Arma 3