@Geez this still happens HOWEVER what I have noticed, this happens only once for a game instance. (given that you save some settings)
If you save some settings, continue playing and then want to change something it will not happen, however if you restart your game the problem will occur again.
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I can say with confidence it's the same problem, the examples I posted were more extreme because they're the ones that get sent to me/posted in discord to complain. In my experience it tends to be more similar to what you showcased which isn't as clip worthy.
I removed mine again since I'm not sure if it shows completely the same lag as your videos.
Mine didn't keep me in place all the time but teleport me back when running through door/near objects, while yours look like it completely traps players.
Big thank you for further proving exactly the cause @murphey Can I ask what tool that is to test also?
@RPowerSpeed @Geez Indeed, completely support that. Loosing players might not be such an issue for those servers that have a long queue usually - but I have lost 90% of the usual players. Regular crashes, necessary wipes (especially due to CF being also broken, with the fix for it needing a wipe), module creators having to work around bugs in DayZ / the server - thats just super annoying. And a big waste of time for those who run the servers. I would rather create something nice for players instead of having to move players or even delete them because they can't login anymore - or with crashing servers its affecting everybody. There are too many open bugs in the client and the server, and its getting more and more frustrating.