Most of the players are satisfied with the current logout system. But to me, its not useable in further game versions. Last time when i logged in, i found my char dead. I dont know what exaclty happend, but im quite sure a zombie killed me while i was in the 30 seconds logout process.
I looked carefully for a good logout point, means ..
- i wasn't in a town
- i wasn't inside a building
- i was in the woods
- i was hidden in a fir
- i've made sure no zombie was arround (at least as far is i could see and hear)
I think everyone can image what happens when the game developing process continues, and thousands of z'ds crawl through cherno.
I either cant imagine, that noone already suggested a alternative logout method like the following one.
You still have to wait 30 seconds. But while logging out, you are still in full control over your char too. If you dont move and dont do any action (what could also include any kind of cumminication), the timer counts down and when the 30 seconds have passed, the logout is done (you could add a second step of confirmation here via checking a "You really want to leave?" button). However, if you move, or forced to take action (zombie appears behind a bush) again, while you are in the logout process, the logout is canceled and have to start again right from the very beginning, means another 30 seconds of no action. Thats just a rough idea. You can develop it quite easy to avoid exploits. Make logout only available with empty hands. Add extra time for every canceled logout process.
Dont know if thats the best, could also be worse. But what im quite sure of, is the fact, that the current logout mechanic will cause serious issues in further game versions. If you dont like it, vote down then, but please, just let us know the reason for it, so we can develop the idea.