Page MenuHomeFeedback Tracker

Torch Light needs to follow head tracking, not direction 'body' is facing/walking
New, WishlistPublic

Description

The cone of light produced by the torch is 'fixed' in the direction of which direction your body is facing/walking.
This means that when you turn your head to look in other directions while walking you end up looking into darkness.
This does not reflect how you use a torch IRL where you automatically and naturally point the torch where you are looking, not always the direction you are walking.
As a TrackIR user this is doubly frustrating as I'm constantly moving my head looking around and the torch remains statically and stubbornly facing 'forward'.
This then produces lots of un-necessary WASD movement to point the torch where I want to see.

Details

Legacy ID
294723549
Severity
None
Resolution
Open
Reproducibility
Always
Steps To Reproduce

equip torch and turn on.
use freelook or TrackIR to turn your head to look around.
Torch remains 'fixed' forward instead of following your head movements.

Event Timeline

Guyver1 edited Steps To Reproduce. (Show Details)Dec 19 2013, 9:07 AM
Guyver1 set Category to category:characters.
Guyver1 set Reproducibility to Always.
Guyver1 set Severity to None.
Guyver1 set Resolution to Open.
Guyver1 set Legacy ID to 294723549.May 8 2016, 2:37 PM
kalips added a subscriber: kalips.May 8 2016, 2:37 PM

I would add here that the light follow your hands when you do any action with it. Kinda weird.

Agreed would be much easier to use freelook and torch to search a building

Also torch should not require you to press space to bring it in front of the body , you wouldn't hold it off to the left all the time

AmirBK added a subscriber: AmirBK.May 8 2016, 2:37 PM

Closed duplicate report at http://feedback.dayzgame.com/view.php?id=1754

Adding the following picture here to demonstrate how a flashlight should be held for improved usage: http://www.policemag.com/_Images/blogs/M-Low-Light-Shooting.jpg

With version 0.35.115188, the head torch appears to follow free look to a point. I have not been able to test with anyone else yet, but I think it is moving to the point where your in-game head stops moving. The extended free look pereph, is possibly the simulation of your eyes continuing to roll back over your shoulder.

Guyver1 added a subscriber: Guyver1.May 8 2016, 2:37 PM

I'm on the current experimental build 36.xx.
I'll try and find a head torch over the weekend and re-test and post my results.

depends whether I can find a head torch and a night time server!!

i'll try and help you