The cone of light produced by the torch is 'fixed' in the direction of which direction your body is facing/walking.
This means that when you turn your head to look in other directions while walking you end up looking into darkness.
This does not reflect how you use a torch IRL where you automatically and naturally point the torch where you are looking, not always the direction you are walking.
As a TrackIR user this is doubly frustrating as I'm constantly moving my head looking around and the torch remains statically and stubbornly facing 'forward'.
This then produces lots of un-necessary WASD movement to point the torch where I want to see.
Description
Details
- Legacy ID
- 294723549
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
equip torch and turn on.
use freelook or TrackIR to turn your head to look around.
Torch remains 'fixed' forward instead of following your head movements.
Event Timeline
I would add here that the light follow your hands when you do any action with it. Kinda weird.
Agreed would be much easier to use freelook and torch to search a building
Also torch should not require you to press space to bring it in front of the body , you wouldn't hold it off to the left all the time
Closed duplicate report at http://feedback.dayzgame.com/view.php?id=1754
Adding the following picture here to demonstrate how a flashlight should be held for improved usage: http://www.policemag.com/_Images/blogs/M-Low-Light-Shooting.jpg
With version 0.35.115188, the head torch appears to follow free look to a point. I have not been able to test with anyone else yet, but I think it is moving to the point where your in-game head stops moving. The extended free look pereph, is possibly the simulation of your eyes continuing to roll back over your shoulder.
I'm on the current experimental build 36.xx.
I'll try and find a head torch over the weekend and re-test and post my results.
depends whether I can find a head torch and a night time server!!