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Some vehicles textures are missing
Reviewed, WishlistPublic

Description

This issue is about 3D editor, Virtual Garage, but overhaul Vehicles Configurations.

I noticed that some textures variants, which are in the game files, are not actually available in-game.

They can be added with the Init of vehicles, but they're not visible until a preview is launched.

Details

Legacy ID
4196448327
Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
Visual-Vehicles
Steps To Reproduce
  • place the mentioned vehicle in one of the editors, add the specified init and preview.

Orca :

  • add this init :
this setObjectTexture [0, "\A3\air_F\Heli_light_02\data\heli_light_02_ext_indp_co.paa"];
  • It will appear with an independent texture.

Mohawk :

Mohawk, alt 1

  • add this init :
this setObjectTexture [0, "\A3\air_F_beta\Heli_Transport_02\data\Skins\heli_transport_02_1_dahoman_co.paa"]; 
this setObjectTexture [1, "\A3\air_F_beta\Heli_Transport_02\data\Skins\heli_transport_02_2_dahoman_co.paa"]; 
this setObjectTexture [2, "\A3\air_F_beta\Heli_Transport_02\data\Skins\heli_transport_02_3_dahoman_co.paa"];

Mohawk, alt 2

  • add this init :
this setObjectTexture [0, "\A3\air_F_beta\Heli_Transport_02\data\Skins\heli_transport_02_1_ion_co.paa"]; 
this setObjectTexture [1, "\A3\air_F_beta\Heli_Transport_02\data\Skins\heli_transport_02_2_ion_co.paa"]; 
this setObjectTexture [2, "\A3\air_F_beta\Heli_Transport_02\data\Skins\heli_transport_02_3_ion_co.paa"];

A lot of other variants :

https://forums.bistudio.com/topic/180646-list-of-all-hidden-texture-inits/

Additional Information

This is only a configuration issue. All the artistic work is already done, and wasted for now.

I'm quite sure that there are other textures on the dev-side that never reach the game files, so this work is wasted too. Please consider sharing these data with us. I'm especially thinking at black variants of weapons, or the UK-side skin of the Ghost Hawk that can be seen in Dslyecxi's TTP3, on page 238.

Once again, there is no Artistic work needed. Just configuration.

Event Timeline

Unknown Object (User) edited Steps To Reproduce. (Show Details)Feb 6 2016, 5:45 PM
Unknown Object (User) edited Additional Information. (Show Details)
Unknown Object (User) set Category to Visual-Vehicles.
Unknown Object (User) set Reproducibility to N/A.
Unknown Object (User) set Severity to None.
Unknown Object (User) set Resolution to Open.
Unknown Object (User) set Legacy ID to 4196448327.May 8 2016, 1:40 PM
Unknown Object (User) edited a custom field.
R3vo added a subscriber: R3vo.May 8 2016, 1:40 PM
R3vo added a comment.Feb 6 2016, 10:04 PM

Fantastic find. I knew about the Strider brown before, but haven't actually seen the Orca and Mohawk variants. All of them look splendid and have NO glitches or something along those lines.

It would add alot more diversity to the game, I mean, the Orca (white blue) could actually be used as civilian helicopter, same with the Mohawk.

I added a screenshot for those who don't want to check it out in the editor.

Unknown Object (User) updated the task description. (Show Details)May 23 2016, 9:08 PM
Unknown Object (User) edited Steps To Reproduce. (Show Details)
Unknown Object (User) edited Additional Information. (Show Details)
Unknown Object (User) set Operating System to Windows 7.
Unknown Object (User) edited Steps To Reproduce. (Show Details)May 23 2016, 9:58 PM
R3vo removed a subscriber: R3vo.May 2 2021, 1:33 PM