Currently the "ropeCreate" command accepts the following parameters:
ropeCreate [fromObject, fromPoint, toObject, toPoint, segments, length]
I propose expansion of the ropeCreate command to allow a custom rope to be used:
ropeCreate [fromObject, fromPoint, toObject, toPoint, segments, length, *ropeClass*]
The command should try to create a rope using the class name provided as *ropeClass* if the class exists and has the correct 'simulation' type.
This would enable the creation of ropes for a multitude of purposes, big thick ropes for fast roping, thin colored 'ropes' simulating wires between radio tower, thin cord simulating a pull cord for artillery gunners.
Additionally exposing parameters to control the breaking strength and elasticity (or flexibility) would further increase the possible uses.