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Disable different render depth for player
Acknowledged, WishlistPublic

Description

Disable different render depth for player body/vehicle or make ability to render other objects on same depth. Now, if attach item to player's hand, it's not looks naturally.

Details

Legacy ID
889457431
Severity
None
Resolution
Open
Reproducibility
Always
Category
Feature Request
Steps To Reproduce
  • Attach any item to player or inside vehicle (attachTo).
  • (optional) Get in the vehicle to driver's seat
  • look at item
Additional Information

There are animations for healing, for example, but player not holding any medical equipment in his hands. Even bandages. Also, there are lot of weird situations when you can see your body or vehicle parts when you shouldn't. For example, you can see your fingers when holding ladder.
Attached to vehicle items works right when you are the passenger.

Event Timeline

FullZero edited Steps To Reproduce. (Show Details)Aug 22 2015, 4:17 PM
FullZero edited Additional Information. (Show Details)
FullZero set Category to Feature Request.
FullZero set Reproducibility to Always.
FullZero set Severity to None.
FullZero set Resolution to Open.
FullZero set Legacy ID to 889457431.May 8 2016, 12:33 PM
Koala added a subscriber: Koala.May 8 2016, 12:33 PM
Koala added a comment.Aug 22 2015, 4:55 PM

/upvoted

I think, there is another ticket with a similiar problem (something with a billboard and a jet), but I can't remember, what title the ticket creator used.

I don't think that I am first, but I can't find similar ticket.

Another example:
from outside: http://images.akamai.steamusercontent.com/ugc/425941828278232887/36C4080C1ED9EE351A8243D28B6700E0BD797AAB/

from inside: http://images.akamai.steamusercontent.com/ugc/425941828278233152/9C96A65C8A9BABFDE56A837382C2B52174F46769/

For me, it's not big deal if barrel goes through the wall. I'm sure there is another solution. May be, better to not allow to do this. It's a good reason to choose short weapon for city combat.

Yes, i remember this in Battlefield 2 and it was terrible. Now it appear in arma 3 - try to come close to ally and aim his head - now step closer and closer and you will see your gun is small as water-gun-toy. Upvoted. It need a little tweak about collision files and overall "impression" to not resize weapons/objects.