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Switching Seats/Launchers
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Description

When there is no one occupying the vehicle (that has Fire from Vehicle capability) other than the player, the player is able to switch seats. If there is an AI or another player occupying the driver/passenger seat, the player can no longer switch seats.

With launchers, they cannot be equipped when firing from vehicle because of back blast. Although the launcher's back blast doesn't to seem to have any effect upon players and vehicles. It would be good if the player can fire launchers from the vehicle but they have to ensure that the back of the launcher isn't facing the vehicle otherwise they will blow themselves up.

Details

Legacy ID
1330716337
Severity
None
Resolution
Open
Reproducibility
Always
Category
Firing from Vehicles

Event Timeline

338Caliber edited Additional Information. (Show Details)
338Caliber set Category to Firing from Vehicles.
338Caliber set Reproducibility to Always.
338Caliber set Severity to None.
338Caliber set Resolution to Open.
338Caliber set Legacy ID to 1330716337.May 7 2016, 7:45 PM

I think it would be best not to be able to use a rocket launcher in a vehicle at all. Probably in the Military have rule of not shooting a rocket while in a chopper for safety reasons.

Koala added a subscriber: Koala.May 7 2016, 7:45 PM
Koala added a comment.Nov 5 2014, 11:12 PM

/Upvoted

Switching the seats if there aren't all seats occupied by other players or AI would be really great.

Still an issue.

When there is no one occupying the vehicle (that has Fire from Vehicle capability) other than the player, the player is able to switch seats. If there is an AI or another player occupying the driver/passenger seat, the player can no longer switch seats.

There is a specific reason the military doesn't allow firing rocket's from vehicles of any kind. In game, and in real life. No.

Plus, they don't even have back blast in Arma 3 anyway.

I absolutely do not support the idea of using launchers on a vehicle in FFV mode...I doubt ISIS would even shoot RPGs from their pickup trucks, for example.

But I do support what I think is a config glitch, where I have configured a helo for FFV, made it so that cargoCompartments and gunnerCompartments match up so a person sitting on the FFV position can switch back inside the helo (to Passenger seat), however can not switch back to FFV unless the helicopter has no AI in it.. :S

This ticket is now resolved as of update 1.54