Please give for a player of first person a better simulation of enemy hits, better simulation of vehicle crash and player death, when player located inside any vehicles. During these moments game almost no has details.
The sounds of enemy hits are subtle or simply absent/
For example can be created:
- variety sounds of enemy hits from heavy weapon(missile, shell, bullet hits)
- variety sounds of vehicle collision(collision sounds with tree, rock, another vehicle)
- variety sounds of explosions under or near vehicle(mine, grenade, missile)
- shake of the player vision (when vehicle get heavy hit or explosion)
- distortion effects of player vision(when vehicle get heavy hit or explosion)
- bloody haze vision(when vehicle get heavy damages and injure the player)
- sound of contusion in the ears(when vehicle get heavy hit or explosion)
- visual shards effects and sound of broken glass(when vehicle with windows get heavy damages)
Enemy hits in the vehicle with player onboard inside vehicle looks poor. It's just boring and not realistic. These details simple are necessary for a game calling itself the simulator. They will raise the sensations of the game to a new level of perception, BIS please make this gift to all players Arma3.