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rotor damage during slingloading with CSAT
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When i try to lift objects with The MI-290 Taru, the antitoque suffers critical damage after a few seconds.


Legacy ID
Sling Loading

Event Timeline

dakilla12601 edited Additional Information. (Show Details)
dakilla12601 set Category to Sling Loading.
dakilla12601 set Reproducibility to Always.
dakilla12601 set Severity to None.
dakilla12601 set Resolution to Duplicate.
dakilla12601 set Legacy ID to 2212646950.May 7 2016, 7:41 PM
dakilla12601 edited a custom field.

I seconded that.

Go in a taru, slingload a pod (fuel pod for the test) fly and there is a moment your Atrq will be severly damaged.

Or with zeus, direclty spawn a taru and a pod, put the pod under him for slingload without slingloading it, go in the taru put the engine on and almost always the ATRQ will break.

Tested in latest dev build and normal fly mode.

In facts seems that the hitpoint HitVRotor be the problem.

Another problem seems that it cant be damaged by firing on the rotor too...

Koala added a subscriber: Koala.May 7 2016, 7:41 PM

Some information would be nice, because you can throw the Taru in the Trash if this does not get fixed...

Mjolnir added a subscriber: Mjolnir.May 7 2016, 7:41 PM

It has been 5 months since this was reported. Almost 4 months since it was assigned.
This is a Key feature of Paid content. The TARU is a DLC heavy lift helicopter that cannot lift even light items without damaging the helicopter.
I have an issue with this bug having no priority and no apparent care from the Devs.
We paid for this feature and should be able to count on you to make it work in a reasonable amount of time. Or at least to give us some hint you are looking into it.

Please fix this bug immediately !
It's a very old bug and you dont do anything against this.
Please fix it in 1.42

Really needs to be fixed. I can´t even lift the pods which are made for the Taru without breaking the ATRQ.

I cant do sht with this heli, useless piece of metal shit.


I think it is fixed since version 1.40, I recently tried it in 1.42

It's not fixed. Does anybody know that the Xeno Taru Pod Mod fix the problem?

Yep. Xeno Taru Pod Mod fix this problem

yeah cool a mod that doesnt work on all servers

A friend and I tried to lift an ATV with the lift variant of the Taru, and it broke almost immediately. Another time I was able to carry an Ifrit several kilometers and it only broke when I started to slow down to drop it off. Almost lost the Ifrit and the Taru, but managed to get them both on the ground with minimal damage. This is content people paid extra for, and this thing can't perform the operation it was designed for. Lifting is the only reason for this chopper's existence. Can we please get some info as to the status of this bug?

It's nice how people reporting this issues problems are getting closed with reference to this issue which is by all indications dead to the devs. They can even be bothered to give us a post to say ANYTHING about this. I know the marksman system part of the DLC is the new hotness and Tarus are old news. But we did pay money trusting to get what we paid for. I cannot speak for others but this kind of thing discourages me to pre-purchasing any other DLC from BI. I can no longer expect that they will deliver on their promises.

I have a solution for some people.
When you use the advanced flight model there is no ATRQ Bug. I tested it very long and it never broken.

But BI must also fix the easy model!!!

I tested this out today, I wanted to try the TARU, but not having really used it I decided to switch to the regular flight model, I tried lifting a Zamak first and although the sling load worked fine implying that it wasn't overweight I broke the ATRQ Rotor at about 40% throttle. So I went down to a hunter, then a quadbike, and then ammo box and every time the ATRQ Rotor broke during take off. I use an x55 HOTAS, so I have a very precise throttle and was ascending at less than 1 mp/s, so there's really no way to be more gentle than that, and increasing throttle would just increase the stress on the rotors and make them more likely to clip, but this seemed different, if the rotors hit both should die. I tried it again later with the advanced flight model and didn't have any trouble at all, it just takes a lot more throttle on take off at which point you are able to take off and land and even turn really hard if you want.

closing in favour of duplicate #24048