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Zeus units without sounds
Closed, ResolvedPublic

Description

Before 1.26 patch when you placed unit on map or gave it any orders, unit would say some generic text (i.e. "CuratorWaypointPlaced"). Right now they keep silent for whole time

Details

Legacy ID
2076691455
Severity
None
Resolution
Fixed
Reproducibility
Always
Category
Zeus - General
Steps To Reproduce

Place units in zeus and give it a waypoint. Observe no sound

Additional Information

CuratorWaypointPlaced defined in RadioProtocolENG is working when you for example use player commandRadio "CuratorWaypointPlaced" so it's more likely something in zeus

Event Timeline

reyhard edited Steps To Reproduce. (Show Details)Aug 28 2014, 8:18 PM
reyhard edited Additional Information. (Show Details)
reyhard set Category to Zeus - General.
reyhard set Reproducibility to Always.
reyhard set Severity to None.
reyhard set Resolution to Fixed.
reyhard set Legacy ID to 2076691455.May 7 2016, 7:19 PM

Duplicate of #20542

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.