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BIS_fnc_moduleCAS broken after release of 1.26
Closed, ResolvedPublic

Description

Before 1.26 BIS_fnc_moduleCAS could be called to spawn a A-164 with a firemission. Now the planes fire far from target. It could be that they aim far below groundlevel.

This also effects the Effects/CAS Module (ModuleCAS_F).

Details

Legacy ID
1430402708
Severity
None
Resolution
Fixed
Reproducibility
Always
Category
Scripting
Steps To Reproduce
  1. Start a mission and run this: [player, player, true] call BIS_fnc_moduleCAS
  2. Watch the fireshow, you will not be harmed.

Event Timeline

ChrisAcrobat edited Additional Information. (Show Details)
ChrisAcrobat set Category to Scripting.
ChrisAcrobat set Reproducibility to Always.
ChrisAcrobat set Severity to None.
ChrisAcrobat set Resolution to Fixed.
ChrisAcrobat set Legacy ID to 1430402708.May 7 2016, 7:15 PM
ChrisAcrobat edited a custom field.
Moricky added a subscriber: Moricky.May 7 2016, 7:15 PM

Affects only A-164 Wipeout, all other planes are fine. Our brave encoding department will search plane construction for any flaws.

Should be fixed in next dev branch update.

When can we see this in the main branch?

Not fixed in version 1.28.126958.

+ 1 to the above. It is still broken.

Yeah probably fixed in 1.30 cause 1.28 is just a hotfix and doesnt have content from the 1.27 dev branch

Reopening until further notice...

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

Yeiij added a subscriber: Yeiij.Aug 19 2017, 6:19 AM
This comment was removed by Yeiij.