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Powered Exoskeleton in the Arma3
Acknowledged, WishlistPublic

Description

Today's infantryman with a Anti-Tank missile launcher or a big load not able to travel long distances, but it may be necessary! Such Infantryman panting from running after 60-80 meters. I think, such soldiers are not from 2035. Some players even want off fatigue-system! I offer add new one detail to the game, which probably can satisfy all at once, and opponents fatigue system and its supporters.
I propose to add to the game powered exoskeleton.
ATTENTION!
This will not give them any superhuman abilities, no crazy maneuvers or jumping! Read carefully! Only the possibility of slower full fatigue!
Always, this will only add endurance for any soldier.
These experemental skeletons were already used in real life:
http://en.wikipedia.org/wiki/Powered_exoskeleton

So why are they not in Arma 3, if the actions Arma 3 takes place in 2035? Will be very logical, if the soldiers can use Exo-skeletons.
I'm sure with the right balance is not spoil the game!

Details:

  1. This exosuit will be able to function only use the charger the battery and only for a limited time until the battery is working!
  2. This exosuit can be dismantled and carried in a backpack.
  3. Additional batteryes for charging can be carried in a backpack.
  4. Also this costume can be removed with a dead body!
  5. Not every class soldier will be initially able to use it. May be only elite forces, those who transfers the big weight.
  6. Different forces can have different characteristics of exoskeletons.

For example AAF may have only exosceleton only for foot, while CSAT could have exoskeletons for feet and hands together. These exoskeletons must require more energy for feeding.

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Details

Legacy ID
10241404
Severity
None
Resolution
Open
Reproducibility
Always
Category
Feature Request
Additional Information
  1. Unfortunately the future of the game is not felt at all. All weapons in the game is a real prototype. All actions takes place on the background the old architecture of the buildings. Where the future!?

Adding diferent types of exoskeletons in the game allow the more better feel the future time with futuristic soldiers. Also would create greater diversity in the balance of infantry for each party.

Event Timeline

mickeymen edited Additional Information. (Show Details)
mickeymen set Category to Feature Request.
mickeymen set Reproducibility to Always.
mickeymen set Severity to None.
mickeymen set Resolution to Open.
mickeymen set Legacy ID to 10241404.May 7 2016, 7:10 PM
gutsnav added a subscriber: gutsnav.May 7 2016, 7:10 PM

Cool idea, but I'm not sure it would add enough gameplay for the devs to work on it given the amount of work they have. Maybe a mod or a developer side project like Karts?

Thanks for your understanding and support! Yes, work is not simple, but if the mod makers can make this, then for developers, this may be more easier task.
3D model - in this case the most simple point. I think the most difficult thing is to fix this model on the markers models of people. And so it looked beautiful in the motion! Let's hope that this idea will seem interesting for developers and users.

A side project would be best for such a thing.

Arma 3 is not that far in the future. I mean, do you think that 20 years in the future would make a huge difference from today? From 1995-2015 not much happened either.
Of course better medical treatment, upgraded guns, upgraded armor, upgraded technology. But not a whole lot different.

Not a bad idea, but it just does not fit in 20 years later. (Maybe in 50 years)

"Not a bad idea, but it just does not fit in 20 years later. (Maybe in 50 years)"

You are not right, today, there are already experimental samples of exosceletons. Explore the video material:
http://www.youtube.com/watch?v=p2W23ysgWKI
http://www.youtube.com/watch?v=P3CHM_BUfxk
http://www.youtube.com/watch?v=GUMg4KADC0E
http://www.youtube.com/watch?v=sSvN66dJ-fA
Examples are very much.
Given the growth of the world's progress, after 20 years, it is quite likely.

Those videos actually convinced me. I never thought they were that good. Although they do look clumsy now, but surely they would have more fluid movement in 20 years.

Would you have any limitations with using vehicles? You would have to pack it up to get in, right?

Btw - The battery idea is very good, would limit the number of people using it.

Have a thumbs up.

"Would you have any limitations with using vehicles? You would have to pack it up to get in, right?"

I'm not sure that understood you correctly.
I would not have done, no restrictions, if soldiers will use the exoskeleton.
All vehicles must be available. Before use vehicles, such a suit would not require dismantling. The only one negative effect that I would add is the inability to swim, having exoskeleton.
I believe that the exoskeleton would be useful in the Arma3! It could use an Elite forces with a new equipment...

Maybe for the chinese forces coming at some point...I'll not mention too much.^^

But I meant that it surely would be in your way if you would pilot a jet/helicopter/tank with it. (ignoring the fact that no normal soldier would be able use those vehicle types anyway)

DenisP added a subscriber: DenisP.May 7 2016, 7:10 PM
DenisP added a comment.Nov 1 2014, 7:52 AM

Chinese forces, SilverDude?

That's it! That is what the expansion is about! Hear me out:

CSAT is made up of eastern and Middle-Eastern countries like Iran, Russia and China. they've all come together and speak Farsi as their common tongue.

During the campaign, most European countries are turning to the mighty and rich CSAT because they are going bankrupt, and many countries are therefore leaving NATO to join CSAT, which pisses NATO off.

In 2030, a five-year long bloody civil war breaks out on Altis, which ends with NATO deploying a peace mandate to the Republic of Altis and Stratis, which due to later tension between NATO and AAF forces because Sergeant Conway stepped on Colonel Akhanteros's toes because his CSAT buddies were abusing Stavrou and Co. at the Ministry of Defense, are forced to pack up their crap and get off their island so that they can help with the tension rising in The Pacific.

Fast-forward to the end of the campaign ending where you support Colonel David Armstrong make AAF NATO's bitch. During the Status Quo mission the briefing on the map says that the new government has decided to throw NATO out anyway, due to rising tension in THE PACIFIC.

Now according to the ArmA 3 roadmap for 2014/15, the expansion will include a new terrain which I think I recall should be different from Takistan, Chernarus and Altis. As such, desert-, woodland- and mediterranean terrain have been used and therefore the most likely terrains would be mountainous or jungle terrain, which fit perfectly to the Pacific Islands! Therefore, I strongly believe that the expansion map will cover the entire Pacific Ocean with hundreds of islands dotted throughout.

Another thing to keep in mind is that the CSAT of region will be Asians, which means that they will be better armed than you could imagine due to all the children working in the sweatshops to produce weapons, vehicles and other things for the Asian CSAT forces, and therefore NATO will get their asses kicked.

Don't tell BIS I spoiled their expansion plans though. >_>

Your theory is very plausible!

Also they teased some chinese/asain soldiers in the Helicopter DLC sceenshots with the black 'Taru'.

I cannot wait for the expansion! I am sure alot of content will be included! :)

But to bring this all back to the point of this issue,... it would be interesting having such exoskeletons for the asian CSAT forces. ^^

If you add the exoskeletons only for CSAT forces, then will be imbalance.
I would add the exoskeletons of all Forces, but with different characteristics! For example AAF may have only exosceleton for foot, while CSAT could have exoskeletons for feet and hands together. These exoskeletons must require more energy for feeding.

But Arma was never balanced until Arma 3. War is not balanced either, as you might know.

AAF would definitely not have one, since they are only the army of altis and they do not have that much money compared to CSAT and NATO.

Maybe NATO might have one, but not as advanced as the ones from the chinese.

"But Arma was never balanced until Arma 3. War is not balanced either, as you might know.

AAF would definitely not have one, since they are only the army of altis and they do not have that much money compared to CSAT and NATO."

You are absolutely right, but first we have a game! If the soldiers CSAT will not be tired from movements, using exoskeletons and soldiers AAF will panting after moving to 60-80 meters, then there will be an imbalance. The forces are not equal.
In any case, it will have to decide only developers...