Today's infantryman with a Anti-Tank missile launcher or a big load not able to travel long distances, but it may be necessary! Such Infantryman panting from running after 60-80 meters. I think, such soldiers are not from 2035. Some players even want off fatigue-system! I offer add new one detail to the game, which probably can satisfy all at once, and opponents fatigue system and its supporters.
I propose to add to the game powered exoskeleton.
ATTENTION!
This will not give them any superhuman abilities, no crazy maneuvers or jumping! Read carefully! Only the possibility of slower full fatigue!
Always, this will only add endurance for any soldier.
These experemental skeletons were already used in real life:
http://en.wikipedia.org/wiki/Powered_exoskeleton
So why are they not in Arma 3, if the actions Arma 3 takes place in 2035? Will be very logical, if the soldiers can use Exo-skeletons.
I'm sure with the right balance is not spoil the game!
Details:
- This exosuit will be able to function only use the charger the battery and only for a limited time until the battery is working!
- This exosuit can be dismantled and carried in a backpack.
- Additional batteryes for charging can be carried in a backpack.
- Also this costume can be removed with a dead body!
- Not every class soldier will be initially able to use it. May be only elite forces, those who transfers the big weight.
- Different forces can have different characteristics of exoskeletons.
For example AAF may have only exosceleton only for foot, while CSAT could have exoskeletons for feet and hands together. These exoskeletons must require more energy for feeding.
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