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Higher Action Priorities for "Open Door"
Closed, ResolvedPublic

Description

You can fluidly open a door with the default action key with ease. However when you are injured, the "Treat yourself" action replaces the "Open door" as the default action, when attempting to open a door.

This is frustrating in some first contact situations, when opening a door to take cover is more important than treating yourself. This is because you may find yourself having to lengthily scroll down to the open door action, or even worse, rooting yourself to the ground with the healing animation as the default action no longer opens the door your facing.

Please fix this inconsistency by by giving the open door action higher priorities than the "treat yourself" action. Thanks!

Details

Legacy ID
2784420727
Severity
None
Resolution
No Bug
Reproducibility
Always
Category
Gameplay
Steps To Reproduce
  1. Place down a rifleman outside a building in editor. Set it as the player. Now Preview.
  1. Open a door with default action (A door icon should appear) Door now opens
  1. Close the door
  1. Input and execute: " player setDamage 0.5" ...while paused in debug menu
  1. "Treat Yourself" action is now the default action, even when attempting to open the door via default action key.

Event Timeline

Renz edited Steps To Reproduce. (Show Details)Jun 30 2014, 6:59 PM
Renz edited Additional Information. (Show Details)
Renz set Category to Gameplay.
Renz set Reproducibility to Always.
Renz set Severity to None.
Renz set Resolution to No Bug.
Renz set Legacy ID to 2784420727.May 7 2016, 6:51 PM

Hello,
thank you for submitting the ticket. The described behaviour is according to design. The "Treat yourself" option appears once you are injured. However, if you ignore it and choose to open door via your action menu, the action "Open/Close Door" becomes default again for all future action menu interactions.
I hope that it is clear from my description.
Have a nice day.

Renz added a subscriber: Renz.May 7 2016, 6:51 PM
Renz added a comment.Jul 1 2014, 3:46 PM

Thanks for a quick reply :)

MadDogX added a subscriber: MadDogX.May 7 2016, 6:51 PM

Mass closing tickets marked as resolved more than 1 month ago.

If the issue is in fact not resolved, please create a new ticket referencing this one and ask for it to be re-opened.