CursorTarget function returns null when targeting something inside a building. This is VERY URGENT as it destroys Life missions with NPCs located inside buildings.
Description
Description
Details
Details
- Legacy ID
- 3996780802
- Severity
- None
- Resolution
- Fixed
- Reproducibility
- Always
- Category
- Scripting
Steps To Reproduce
Place AI inside a building. Run a command like "hint str cursorTarget" and you'll get NULL-object. Seems to happen in 90% of building classes.
Event Timeline
Comment Actions
Did you try several buildings? Some seem ok, while others are broken. It's the same for everyone on the server, too.
Comment Actions
PS: The NPC/AI that was having this issue also had allowDamage false and enableSimulation false, in case one might be related.
Comment Actions
Should be fixed in current version. Issues caused by http://feedback.arma3.com/view.php?id=19246 will be solved in that bug. Marking this one as resolved. Thanks for feedback!
Comment Actions
Mass closing tickets marked as resolved more than 1 month ago.
If the issue is in fact not resolved, please create a new ticket referencing this one and ask for it to be re-opened.