I am using the respawn template "menuposition" and was happy with the fact it didn't pop-up at the beginning of the mission.
Now the intro is hidden by the menu and also the mission stops because the script that I use to check if the player switched sides is confused (respawning player is civilian with "side player" and west or east with "playerSide").
I tried the respawnOnStart = 0 parameter in the description.ext file but this parameter has been apparently removed or maybe it is not working.