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AI Pathfinding Issues [PRIMARY REPORT]
Assigned, WishlistPublic

Description

This report was created to summarize locations where there is a problem for AI controlled unit to find its way through, round, over, under or above some obstacle.

If you find such location, please leave a note in comments with the exact location and brief description and upload a simple repromission named the same as your nickname (f.e. "usernick.Stratis.zip.")

Thank you very much. {F23666}

Details

Legacy ID
541275334
Severity
None
Resolution
Open
Reproducibility
Always
Category
Movement

Event Timeline

Iceman edited Steps To Reproduce. (Show Details)Apr 9 2014, 9:50 AM
Iceman edited Additional Information. (Show Details)
Iceman set Category to Movement.
Iceman set Reproducibility to Always.
Iceman set Severity to None.
Iceman set Resolution to Open.
Iceman set Legacy ID to 541275334.May 7 2016, 6:22 PM
B00tsy added a subscriber: B00tsy.May 7 2016, 6:22 PM

AI can not walk over docks. Spawning AI will spawn under the dock.

Hello,
thank you for the report. Could you please upload a mission called "B00tsy" so we can tell exactly which locations you are talking about? It is a big help,
thank you.

There is already a ticket, almost a year old :)
http://feedback.arma3.com/view.php?id=13644

Varanon added a subscriber: Varanon.May 7 2016, 6:22 PM

I've reported two bugs (#15730, #9184) that also tie in to this bug, so I suggest setting them to be related

Tonci87 added a subscriber: Tonci87.May 7 2016, 6:22 PM

I´ve uploaded three simple Repro missions to highlight AI driving issues.

http://feedback.arma3.com/view.php?id=18324#c70505

Bouben added a subscriber: Bouben.May 7 2016, 6:22 PM

Guys, please, read the ticket description and submit your findings according to that.

Related to : AI walk through setPos'd static objects [repro mission]
http://feedback.arma3.com/view.php?id=19588

Bohemia added a subscriber: Bohemia.May 7 2016, 6:22 PM

Related to: http://feedback.arma3.com/view.php?id=18754 - vehicle units won't cross bridges when grouped.

Koala added a subscriber: Koala.May 7 2016, 6:22 PM

Believe I found a spot right outside Agia Marina on the road by the Gas Station, it would appear AI refuse to navigate around objects that may be blocking the road in that specific location, they just stop nearby and refuse to move on their own again.

EDIT: It seems they are able to get around the object in the road, but they stop once they are around it

edit edit: it would appear that the sign at the gas station, or the bush beside it is causing the main problem with the AI not being able to continue on his route.