I have mentioned this before but only as part of another report, I think I should give it it's own thread.
If you add the handledamage event handler to an aircraft when that vehicle crashes the event handler can fire continuously, depending on what your doing with the event handler this can be a massive performance hit.
If the vehicle crashes or is destroyed on land it's doesn't always do it but over water it never fails. It only seems to happens to aircaft. {F23602} {F23603} {F23604}