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H Barrier not aligned
Closed, ResolvedPublic


When we make for example a magnificent square of H barriers , we expect to see this magnificent square in the game, but when we preview, it's the chaos,it's totally moved and illogical.

"Hello i'm a very beautifull square !"

"Oh no ! I'm the chaos !"


Legacy ID
Operating System
Windows 7
Steps To Reproduce

Make a line of barrier H in the Editor and see by yourself.

Additional Information

It's for normal H Barrier.

+Sorry for my English i'm french. :3

Event Timeline

Drakedaeron edited Additional Information. (Show Details)
Drakedaeron set Category to Editor.
Drakedaeron set Reproducibility to Always.
Drakedaeron set Severity to None.
Drakedaeron set Resolution to Open.
Drakedaeron set Legacy ID to 1232121246.May 7 2016, 6:16 PM
KooZ added a subscriber: KooZ.May 7 2016, 6:16 PM
KooZ added a comment.Mar 28 2014, 12:19 AM

If it were only for the HBarrier... Most objects and buildings on the map are extremely innacurate and if you want to do basebuilding in the 2D editor you need to waste more than 1 hour just to get everything right...

I vote keep objects (not infantry) the same size they are on the map as in the game, same scale... So you need to zoom in to actually move them precisely and you don't get a "cluster****" when you zoom out rendering you nearly unable to move anything!

Also, if you could get the map objects right that be nice, even harder than setting up a square of HBarrier is aligning objects such as tables and smaller ones such as cans and laptops in place inside a house...

R3vo added a subscriber: R3vo.Jun 26 2021, 3:10 PM

Solved by Eden Editor.

LouMontana closed this task as Resolved.Jun 28 2021, 12:55 PM
LouMontana updated the task description. (Show Details)
LouMontana edited Additional Information. (Show Details)
LouMontana set Operating System to Windows 7.