After the recent game update, I cant get crates no longer work with paraglides to be dropped from air. Now the crate halts still long in the air, before starting to drop, and paraglide play "hit ground"-animation (sometimes gets under the crate, still attached, before that) and dissapears.
Description
Description
Details
Details
- Legacy ID
- 2920058664
- Severity
- None
- Resolution
- Open
- Reproducibility
- Have Not Tried
- Category
- Game Physics
Steps To Reproduce
Use this code, like this _n = [getposATL objectnamethatisinyourvision,"Box_NATO_Grenades_F"] execVM "script.sqf";
http://pastebin.com/k4UaSVwz
Event Timeline
Comment Actions
Using disableCollisionWith, allowdamage and having delay before paraglide is made, didnt help. Crate dosent seem to want to fall when attached in paraglide.
Comment Actions
Looks like the paraglide dosent like if I set: _crate attachTo [_glide, [0,0,0]]; If the height is set 1 (crate is inside rope) or -1 (crate is far away), it works.