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initplayserver.sqf - argument player:object isn't submitted every time for JIP players
Closed, ResolvedPublic


I'm using initplayerserver.sqf to track login of players. The argument (player:object) isn't submitted anymore each time. Seems to work only now and then since last update.


Legacy ID
Steps To Reproduce

using this line to track this:

_unit = _this;
diag_log format["arguments: %1",_unit];

Affects only JIP players as my headless client works every time.
btw. argument: JIP works every time.

result in server log
"arguments: [<NULL-object>,true]"

Additional Information

Before it has been submitted each time a player has joined the mission or moving back to the lobby and join the mission again.
No problems occured till

Event Timeline

el76 edited Steps To Reproduce. (Show Details)Mar 7 2014, 8:54 PM
el76 edited Additional Information. (Show Details)
el76 set Category to Scripting.
el76 set Reproducibility to Sometimes.
el76 set Severity to None.
el76 set Resolution to Open.
el76 set Legacy ID to 1816295902.May 7 2016, 6:06 PM

What server is the mission running on? Hosted, Windows dedicated or Linux dedicated?

el76 added a subscriber: el76.May 7 2016, 6:06 PM
el76 added a comment.Mar 10 2014, 8:09 PM

windows dedicated, with headless client running.

el76 added a comment.Mar 22 2014, 11:24 PM

No probs anymore since update 1.14

dedmen closed this task as Resolved.May 18 2020, 11:06 AM