I'm using initplayerserver.sqf to track login of players. The argument (player:object) isn't submitted anymore each time. Seems to work only now and then since last update.
- Legacy ID
Steps To Reproduce
using this line to track this:
_unit = _this;
diag_log format["arguments: %1",_unit];
Affects only JIP players as my headless client works every time.
btw. argument: JIP works every time.
result in server log
Before it has been submitted each time a player has joined the mission or moving back to the lobby and join the mission again.
No problems occured till 184.108.40.2065