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Cannot Manual Fire in the Mi-48
Acknowledged, WishlistPublic

Description

When trying to fly the Mi-48 and use manual fire I can fire of about 2 rounds before the gun "freezes" and I have to wait a few seconds (about 5-10) before firing again. This only happens when connecting to the multiplayer server not when previewing it in the editor.

This is a custom map that I have made that is supposed to be 7v7 chopper battle. you can connect to the server and try it out at: 68.232.160.194:2302

http://www.twitch.tv/quorum7/c/3513652 {F23014}

Details

Legacy ID
87860722
Severity
None
Resolution
Open
Reproducibility
Always
Category
Dedicated Server

Event Timeline

QuorumZ edited Steps To Reproduce. (Show Details)Jan 8 2014, 7:30 AM
QuorumZ edited Additional Information. (Show Details)
QuorumZ set Category to Dedicated Server.
QuorumZ set Reproducibility to Always.
QuorumZ set Severity to None.
QuorumZ set Resolution to Open.
QuorumZ set Legacy ID to 87860722.May 7 2016, 5:43 PM
QuorumZ edited a custom field.
k0rd added a subscriber: k0rd.May 7 2016, 5:43 PM
k0rd added a comment.Apr 10 2014, 7:26 AM

This seems to be an issue with some choppers when they are not local to the player (there may be other necessary conditions, but I only see the bug on non-local choppers)

amooei added a subscriber: amooei.May 7 2016, 5:43 PM

I have this issue too

Helo guys,

we have reproduced this issue and our programming guys will look into it.

Thank you.

I have noticed this as well, but with a mod. the hosting player would have major issues with the camera snapping around and not following the cursor movement. It was a mod, but the problem comes with the non-local player chopper issues.

k0rd added a comment.Apr 17 2014, 7:25 PM

I observed no camera issues related to this particular issue
@the_Demongod you may want to open a separate ticket to track your issue.

@k0rd oh my apologies, I was only adding a point to this issues between client/host in helicopter and such. I wasn't really reporting my issue.

k0rd added a comment.Apr 20 2014, 11:17 PM

can this be linked to the multiplayer issues ticket? (15987)