In ArmA 2 someAmmo would be true if player has anything to shoot or throw
In ArmA 3 someAmmo only true if you have some primaryWeapon ammo.
In ArmA 2 someAmmo would be true if player has anything to shoot or throw
In ArmA 3 someAmmo only true if you have some primaryWeapon ammo.
spawn player with primary weapon, secondary weapon and hangun. go to debug console execute
hint str someAmmo player; //true
remove all primary weapon magazines
hint str someAmmo player; //false but should be true as we have other weapons and grenades
It works correctly for ArmA 3 vehicles.
It is not quite fixed, it will not count loaded magazines. So if I remove everything from inventory and leave loaded weapon it will return false.