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(feature) Very simple way to manage objectives
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Description

[picture at the end!->the 2ND one!!!]
I thought about why I had so many mission-ideas, but I never did any but one. Only because the management of the objectives, lose, win, assignement, cancelling, synchronizing, etc. was too complicated, either with commands, either with modules. But both are very complicated. I'm sure a lot of people think also so.
SO HERE IS MY SIMPLE IDEA:
add a tab, like for inserting a trigger, and the you can add how many objectives you want, for each you can chose the condition, what make it success or fail, or cancel, in only ONE WINDOW! (using variables...)

Look at the example I did: http://img194.imageshack.us/img194/3810/fh57.png

Then you should be able to add as many end you want and be able to choose with a system like checkboxes or something like that which objectives count for which end.

For the community which extend Arma's life, I think it could be something very good.
Isn't it wonderful?! It would be really easier for everyone. Only one window! {F21204} {F21205}

Details

Legacy ID
210210997
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Editor
Additional Information

http://img194.imageshack.us/img194/3810/fh57.png
(just an example, not complete, done with paint in 5 minutes :P). Vote if you like! Sorry for my English.

The first picture in a mistake!! Only the 2ND one is good!

Event Timeline

papyrabbit08 edited Additional Information. (Show Details)
papyrabbit08 set Category to Editor.
papyrabbit08 set Reproducibility to N/A.
papyrabbit08 set Severity to None.
papyrabbit08 set Resolution to Open.
papyrabbit08 set Legacy ID to 210210997.May 7 2016, 3:49 PM
Bohemia added a subscriber: tyl3r99.Aug 2 2013, 9:28 PM

Moderator, please delete the first attached file, it was an error!

upvoted for the easier tasks bit!! not so sure about variables :/ i only know things like !alive playername and stuff like that lol

That's what I mean with variables... Otherwise, with longer checks or with temporary variable (ex: when you reach a waypoint, you can set a variable temp as true, and that could be the condition for the objective). I already work like this. The idea there is to regroup everything on one window! So it take 2 minutes for the objectives and they are easily modifiable.

as long as they still can be syncd with normal triggers for example when unit reaches this area trigger is fired and task is complete but in a more simple fashion

upvoted 1000 times more (wishful thinking)

Yeah, I hope the dev get an eye on my idea :)

MadDogX added a subscriber: MadDogX.May 7 2016, 3:49 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.