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SUGGESTION for new Visual Screen Effects when Injured
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Description

I´ve done a little looking around about the physiological effects of fear, shock and injury, and I´ve come up with a handful things.

Dilation of Pupils
Blood withdrawing from extremities
Broad fear reactions in the body (Shaking, shallow and rapid breathing, increased heart rate, etc.)

I have also reviewed the injury effects in the previous games, other shooters as well as VBS, and put together an example picture below as to how this may look in Arma 3. {F21061}

Details

Legacy ID
1356660378
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Health System
Additional Information

Notable things happening in the visual area are:

Increased Brightness as pupils dilate (depending on the injury this may be extreme to the point of whiting out. I can confirm this because I had this happen to me after Surgery once. It is unpleasant.)
Wonky focusing of the eye's lenses, could be represented by screen edge blurring
Tunnel vision, represented by an intensified vignette effect.
Possibly discoloration of vision in extreme states of shock, or loss of vision in head injuries.

Event Timeline

InstaGoat edited Additional Information. (Show Details)
InstaGoat set Category to Health System.
InstaGoat set Reproducibility to N/A.
InstaGoat set Severity to None.
InstaGoat set Resolution to Open.
InstaGoat set Legacy ID to 1356660378.May 7 2016, 3:39 PM

add shaking camera and fatigue to the soldier so he is a bit out of breath and it gets close to perfect :)

tyl3r99 added a subscriber: tyl3r99.May 7 2016, 3:39 PM

it will be like the bullet went through the monitor ;)

MadDogX added a subscriber: MadDogX.May 7 2016, 3:39 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.