Page MenuHomeFeedback Tracker

[MP] Solid structures added to mission fall over when a players dies or drives near it
New, WishlistPublic

Description

When you add structures such as buildings to a mission for MP and play it, the added structures such as concrete walls, barriers and lampposts (even trees) fall over when you die or drive near them. it seems the airflow arround a dieing player asswell as a driving player is the same as landing a chinook :P

ive added a small video demonstrating it.
http://www.youtube.com/watch?v=W-AGsFHqO-A&hd=1

ive also tried to prevent this from hapenning by adding
"this EnableSimulation False;this AllowDamage false; "

to the init of the walls with no success.

Details

Legacy ID
322603950
Severity
None
Resolution
Open
Reproducibility
Always
Category
Game Physics
Steps To Reproduce

open the editor
merge in some buildings (for example this template: http://www.armaholic.com/page.php?id=20647 )
add an infantry and some vehicles near killfarm
export to multiplayer
create a server with the mission and drive the vehicles through killfarm or commut suicide near the walls (respawn button)

Additional Information

Event Timeline

JoSchaap edited Steps To Reproduce. (Show Details)May 21 2013, 9:20 AM
JoSchaap edited Additional Information. (Show Details)
JoSchaap set Category to Game Physics.
JoSchaap set Reproducibility to Always.
JoSchaap set Severity to None.
JoSchaap set Resolution to Open.
JoSchaap set Legacy ID to 322603950.May 7 2016, 2:11 PM

posibly fixed in todays update, and related to: #7884

for me this seems to be fixed, or are any of you still experiencing this?

I am still experiencing this as of last night during our MP test. It seems to work when I test it just myself but once the game has more than one person, all the lamps fall over within 200 yards of getting near it.

are you on DEV branch?

confirmed, still not resolved after all teams filled up objects started falling over again :(

a good example is the new bargate in beta, it will fall over in a MP situation with multiple players ingame as soon as a vehicle comes near or a player drops dead near it

I believe this issue has been revisited by the developers since. Still occurring?

it has been reduced alot but sometimes it still happens, I've even seen a few map-bound walls fall over when driving near them.
but it isnt as bad as it was in the video anymore.

the bargate and thin green concrete walls still fall over when you drive near them with a heavy vehicle though.

Could you please update the ticket with new repro steps or repro mission and remove outdated information?