- Legacy ID
- Operating System
- Linux x64
- Game Settings
AMD drivers never play nice with TVs for some reason, and problems can arise on a per-program basis. Something you could try is adding a custom "HDTV mode" to your driver's resolutions. Pull up vision control center, go to digital flat panels tab, and click "HDTV Support". Click "Add" and set it to "1920x1076" This will just take 2 pixels off the top and bottom of your screen and won't be noticeable, but the drivers treat these customs resolutions differently, and some problem games will load these options when the standard modes wouldn't. This fix also works if you're getting overscan/underscan problems or getting locked at 24hz when running native resolutions.
If the screen is not 15 inches, then why did you reply "Yes you are correct" to the first comment, which contains a link to informations about an old 15" inch Philips 105S CRT monitor? You're very confusing.
It is common for TVs to have an undesirable picture quality when displayed at native resolution, but not for computer monitors.
Maybe somehow related to my problem with the TV (maybe TV-problems in general?). I get an output-switch from progressive to interlaced with bad graphics and had to turn to windowed mode (what i don't like, because the taskbar kills the immersion a lot).
Anyway here's my ticket: http://feedback.arma3.com/view.php?id=3316
TVs just suck as monitors in general. Tons of problems, many of which have no solutions. They're based on the same technology as monitors but are purpose built for completely different things, with completely different EDID programming. TVs often were never meant to run at their native resolutions (true with EVERY 720p TV as they were cheaper to make a 1360/1366x768 which is exactly one MP, yet the media they receive are actually 720p)and only SCALE images. So running a PC and trying to get it at native resolution so it doesn't look like crap is difficult and sometimes impossible with scaling issues, timings being off, or just being downright impossible to get the TV into it's native resolution at all. Most of the time it takes hacky solutions, and just dumb luck. Sometimes extremes as far as making your own EDID and flashing the TV.
Computer monitors on the other hand were meant to run at native resolutions at high refresh rates, and on top of that were meant to display static images for long periods and thus won't have image retention issues, and all kinds of other crap. I used a TV for 18 months before I could get a proper monitor. Every minute was a struggle to keep it working properly.
Well I wish I knew all this before I baught my 32" Samsung =( I dont actually have issues with it at all, other than my frames, for some reason if I run at native 1080p it is capped at 30 frames, and for some reason those 30frames arent smooth. Yet if I keep the interface res at 1080p and drop 3D res to 88% then 60frames all the way... Why is that?
What I dont get though is, I dont mind the 30 frames, because 30 frames on xbox is pretty smooth, but also if I run other games that allow to set resolution scaled with refresh rate for exampl 1920x1080@30hz or 1920x1080@60hz, then the 30frames is smooth, and image is great, but if I force refresh rate on TV or even in ARMA config file to 30hz, the colour and image looks like crap. Why is that?
BTW sorry for highjacking the thread lol, but i figure it is related to TV and resolutions, so not off topic.
*PS: whoops, just found this http://feedback.arma3.com/view.php?id=3316
ITC processing shouldn't cause problems and is a standard option if using HDMI
There should be a way to make custom HDTV profiles as that is MEANT for TVs. I take it you're using an old CCC version, and not the new vision control center. I recommend getting the latest drivers and including VCC in your install
SheamuS, as I said in a previous post, TVs suck for monitors for exactly that reason. I explained in my first post how to make custom resolutions for AMD drivers. That will resolve the locked framerate issue exactly as you described, in any game that has that issue (it's not just arma 3). If you're using nvidia, I don't know the process in making a custom resolution option, but I know there is one. You could try google for that if needed.
The reason the 30fps is choppy is because it isn't synchronized. Consoles vsync to that 30 frames and it appears smooth. syncing to 30 on a PC however will cause absolutely insane input lag.
I was actually going to mention that "fix" but I was focusing on more permanent options. Switching windowed to fullscreen does work occasionally (usually you don't have to mess with windowed res), however setting a custom resolution is a fix for nearly all TV related BS and doesn't require constant maintenance.
By the way, I only answered a question regarding the 30 frames. The problems are still relevant to the ticket, seeing as how they're both about TVs being stupid, and have identical solutions.
Thanks for the answer sairus. Not really wanting to go to extreme complex fixes to fix something, I'm hoping the devs would do this. But that said, I'm really contemplating switching over to a monitor, just dunno what to do with my tv then.
If you have AMD, and you DO decide to switch to an actual monitor, avoid HDMI as AMD drivers treat those as TVs, because you know, AMD has the most competent software devs ever. You'll likely have to apply the same fixes to get things to work, but much less problematic.
The solution I described isn't complex. It's just adding a driver profile for a non standard res. When you do that, everything will include that res as an option.
I try to avoid amd, the problems with drivers that come with it isn't worth the price honestly. Much rather pay for something that works as intend. Plus, nvidia just has so much extra in terms of features and quality. But thanks non the less.