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Missing reddot in holosight while combat prone
Assigned, WishlistPublic

Description

When you going urban prone and aiming uses holosight/reddot in some positions you can't see reddot. {F18902} {F18903}

Details

Legacy ID
3906143906
Severity
None
Resolution
Open
Reproducibility
Always
Category
Anims
Steps To Reproduce

1)Do combat prone(Left or right)
2)Aim with reddot.
3)Watch up or down while aiming.

Event Timeline

samogon edited Steps To Reproduce. (Show Details)Apr 15 2013, 9:13 PM
samogon edited Additional Information. (Show Details)
samogon set Category to Anims.
samogon set Reproducibility to Always.
samogon set Severity to None.
samogon set Resolution to Open.
samogon set Legacy ID to 3906143906.May 7 2016, 1:39 PM
Bohemia added a subscriber: Zychon.Apr 15 2013, 9:13 PM

I added screens for this.

It's just because your head can't align with the rifle (your character's cheek is welded to the buttstock). It could use a bit of tweaking, but I fear that altering the point at which the characters head aligns with the rifle dynamically and intuitively would be a major rework, and you're just gonna have to make the best of the situation and play the hand you are dealt (just like real urban prone).

samogon added a subscriber: samogon.May 7 2016, 1:39 PM

Thank you for screens,that all what I mean.And yes it's called urban prone,I forget it,my bad.

Well I'll just record video actually about it.
http://www.youtube.com/watch?v=1lJc6F8GwPg&feature=player_detailpage&

No prob, and you actually did call it urban prone in the description. ;D

Here's a related issue by the way: 0007286