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Explosions causing slight damage vs static defenses (mortar)
Reviewed, NormalPublic

Description

Obs: None of the grenade launchers or hand grenades seems to any significant damage to all static defenses(mortar), even if you hit the enemy square in the face. Crew always survive.

Exp: Gunner (crew) should die after the first grenade.

Video: http://www.youtube.com/watch?v=j7qcHEqNAsM&feature=youtu.be

Details

Legacy ID
1605831612
Severity
Minor
Resolution
Open
Reproducibility
Always
Category
Gameplay
Steps To Reproduce
  1. Place a mortar in editor.
  2. Engage mortar with grenade launcher or throw a grenade.

Event Timeline

danil-ch edited Steps To Reproduce. (Show Details)Mar 31 2013, 9:34 AM
danil-ch edited Additional Information. (Show Details)
danil-ch set Category to Gameplay.
danil-ch set Reproducibility to Always.
danil-ch set Severity to Minor.
danil-ch set Resolution to Open.
danil-ch set Legacy ID to 1605831612.May 7 2016, 1:20 PM

Video added

MadDogX added a subscriber: MadDogX.May 7 2016, 1:20 PM

Still valid in latest dev version.

JNC added a subscriber: JNC.May 7 2016, 1:20 PM
JNC added a comment.May 23 2013, 6:48 PM

I've noticed the 40mm grenade launcher is minimally effective vs vehicles as well. Crew usually survive direct hits while in vehicles with little / no protection.

Gunner dies only when the mortar gets destroyed.

although mortar gunners are completely exposed, AP FFARs fired from jets do negligible damage to them, while an explosive rocket hit within 10m will destroy in one hit.

Bohemia added a subscriber: Bohemia.May 7 2016, 1:20 PM

Can we please get this fixed? Been playing some pretty good user missions featuring statics and the inability to take them out with handgrenades and 40mm is annoying to say the least...