When a squad member automatically calls out a target it could be with direction (enemy northwest 200 meters) or with the o'clock system (enemy 200 meters at my 12 o'clock) or with the degree system (enemy, bearing 110 degrees, 200 meters. When any of these systems are used, a pop up of all three compass appears in the same manner as the o'clock does now, at the top center screen, allowing the player to get a good fix on the location of the contact.
In reality most compass' have degrees on them as well as N,S,E,W. If and enemy is called out by a squad mate (enemy, NW, bearing 300 degrees, 50 meters) the compass could auto pop up for a short time allowing the player to use the information to quickly gain the natural directional awareness that is lacking in a video game.
OR
My preference would be to standardize all enemy call outs to be done directional then with degrees and then distance, example; enemy, NW, bearing 300 degrees, 50 meters, and then have the compass pop at the extreme right side of the screen (away from center screen where it is now) automatically for a few seconds and then fade. {F18373}