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Mortars don't separate properly on spawn
Closed, ResolvedPublic

Description

When I spawn more then one mortar troops around an area, most of them end up dead in a pile on the ground. Others end up sideways. {F18277}

Details

Legacy ID
3384510536
Severity
Minor
Resolution
Open
Reproducibility
Always
Category
AI Issues
Steps To Reproduce

Spawn multiple mortar troops around a small area

Event Timeline

Durandal edited Steps To Reproduce. (Show Details)Mar 21 2013, 1:12 AM
Durandal edited Additional Information. (Show Details)
Durandal set Category to AI Issues.
Durandal set Reproducibility to Always.
Durandal set Severity to Minor.
Durandal set Resolution to Open.
Durandal set Legacy ID to 3384510536.May 7 2016, 12:56 PM
kaner added a subscriber: kaner.May 7 2016, 12:56 PM
kaner added a comment.Mar 21 2013, 1:24 AM

I lold at the picture, I've only tried placing 3 mortar units near each other, no problems as of yet

Also if one of the mortars shoots of in your direction it might kill you lol

physics is fun :D

No offense, but can you please use meaningful names for such reports ?

JQuel added a subscriber: JQuel.May 7 2016, 12:56 PM
JQuel added a comment.Mar 21 2013, 2:30 AM

Indeed, the aformentioned cluster could refer to anything!

Made me come and read what it was about though :)

I would but I have no idea how to edit these things.

You'll have to provide exact repro steps, in this manner:

  • first place a marker
  • use createVehicle to spawn X mortars around the marker (exact syntax yadda yadda)
  • rinse repeat, etc.

Best is, that you create a repro mission, save it, zip up the directory (not only the sqm file) and attach it to this ticket.

Thanks in advance!

Mass closing ancient tickets with no activity this year; assume fixed or too trivial etc.

If this issue is still relevant in current dev build, please create a new ticket referencing this one and request for it to be re-opened.