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PIP settings don't only control reflection viewrange
Closed, ResolvedPublic

Description

When changing the PIP settings, extra grass sprites appear infront of the vehicle in plain view.

Details

Legacy ID
1795526191
Severity
Minor
Resolution
Open
Reproducibility
Always
Category
Performance
Steps To Reproduce

Disable PIP and get into a vehicle. Look infront of the vehicle and set the PIP back to any setting. Notice how extra ground clutter is added

Event Timeline

Deadeye edited Steps To Reproduce. (Show Details)Mar 8 2013, 12:46 PM
Deadeye edited Additional Information. (Show Details)
Deadeye set Category to Performance.
Deadeye set Reproducibility to Always.
Deadeye set Severity to Minor.
Deadeye set Resolution to Open.
Deadeye set Legacy ID to 1795526191.May 7 2016, 11:43 AM
EDcase added a subscriber: EDcase.May 7 2016, 11:43 AM

Can't reproduce in DEV 57.105.007
A video would help

Downvoted for now.

Can't reproduce in the Beta.

What i think is happening is that when you enable PIP, it removes FXAA or other post processing that made the grass look blurry previously.

Try zooming in to see the grass before you enable PIP. Nothing happens.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.