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Game crush when sound set use delay parameter for vehicles
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Description

The 'delay' parameter seems to crash the game if used on sound set in the CfgVehicles class
In the vanilla this parameter is only used on classes in CfgEnvSounds and they work without causing problems, it would be great to be able to use the delay parameter for vehicles as well

Exception code: C0000005 ACCESS_VIOLATION at B33D5918

here is text version of mod to reproduce crush → https://pastebin.com/kJxnBYXS

Details

Severity
Crash
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Operating System Version
23H2
Category
Game Crash
Steps To Reproduce

  1. download repro mod
  2. start game with it
  3. go Eden Editor any world, spawn player unit
  4. exec via Debug Console
sqf
'SoundSetSource_Sfx_ShortCircuit' createVehicle (getPosATL player)

Event Timeline

TRAGER created this task.Sun, Jan 26, 4:17 PM