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How exactly are computed quaternions in Blend T Additive node?
Closed, ResolvedPublic

Description

I am trying understand howto reproduce behaviour of Blend T Additive node. See attached video.

Details

Severity
Feature
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General

Event Timeline

Hunterz created this task.Fri, Dec 13, 2:24 PM

Looks like we need some similar pipeline like in this tool for another engine: https://www.youtube.com/watch?v=YIKRWtNTjEY

nevermind, we figured it out

Geez closed this task as Resolved.Wed, Dec 18, 10:59 AM
Geez claimed this task.