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Sakhal Expansion Concept Art (Feedback Idea)
Feedback, NormalPublic

Description

I made this concept art of Sakhal with all of the islands from Arma 3 Tanoa.
The islands and ice sheets connecting them adds many new routes for exploration on Sakhal.



Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Category
General

Event Timeline

FR4NKM4N created this task.Nov 18 2024, 1:53 AM

I like the submarine idea. At least one somewhere in the open, but better more complex asset with few of space inside, so players could enter, plus very good place for some unique loot, and can be reached only with boat. Can even have static toxic zone (or similar modded alternative, some sort of different poisoned gas / or radiation area, not visible but deadly). Heck, so many really good possibilities, sadly none (or 1-2 if we're lucky) will be used.

Geez changed the task status from New to Feedback.Nov 18 2024, 1:46 PM

I like the submarine idea. At least one somewhere in the open, but better more complex asset with few of space inside, so players could enter, plus very good place for some unique loot, and can be reached only with boat. Can even have static toxic zone (or similar modded alternative, some sort of different poisoned gas / or radiation area, not visible but deadly). Heck, so many really good possibilities, sadly none (or 1-2 if we're lucky) will be used.

It would be nice if the submarine had an interior but if not there could be boxes outside of it as if they were removed from the sub with good loot spawning on them. Also a survivor camp built on the side of the sub could have loot spawns.

Namaks subbarine is nice. It's very tiny, but even with that it adds a lot to the game in general