When performing any action using the Hammer, there is no sound played.
The cause of this is that the soundLookupTable "MinningBuilding_LookupTable" inside class AnimEvents is not existing anywhere.
before (working still if you override):
class AnimEvents { class SoundWeapon { class pickup { soundSet="hatchet_pickup_SoundSet"; id=797; }; class drop { soundset="woodaxe_drop_SoundSet"; id=898; }; class WoodHammer_SoundSet { soundSet="WoodHammer_SoundSet"; id=11161; }; }; };
new (not working anymore):
class AnimEvents { class SoundWeapon { class pickup { soundSet="hatchet_pickup_SoundSet"; id=797; }; class drop { soundset="woodaxe_drop_SoundSet"; id=898; }; class MinningBuilding { soundLookupTable="MinningBuilding_LookupTable"; id=11161; }; }; };